﻿using System.Collections.Generic;

namespace CinemachineExtend
{
    [System.Serializable]
    public class CameraMove
    {
        public List<SingleCameraMove> singleCameraMoves = new List<SingleCameraMove>();
        public CameraMove() { }
        public static CameraMove operator +(CameraMove c, SingleCameraMove s)
        {
            if (s != null)
                c.singleCameraMoves.Add(s);
            return c;
        }
    }
}
